Note also that this operation (Flip Along Component's own axis) will never translate the component in the world axis space - it maintains the same world position and flips relative to its own centrepoint and exterior bounds. once I added a small plate at one corner, then you could see the component flip along its axis. Note that I demonstrate in my screencap that when the component was symmetric along that component, you couldn't tell it had been flipped. I'm sorry to report that I cannot confirm your trouble, as when I tried web SketchUp, entered into Component Edit mode, and chose Flip Along>Green Direction I got the expected result.
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